﻿using System;
using System.Collections.Generic;

namespace DesignPattern.Builder.Computer
{
    /// <summary>
    /// 鼠标
    /// </summary>
    public class Mouse
    {
        /// <summary>
        /// 鼠标类型
        /// </summary>
        public string Type { get; set; }

        /// <summary>
        /// 鼠标名称
        /// </summary>
        public string Name { get; set; }

        /// <summary>
        /// 鼠标生产日期
        /// </summary>
        public DateTime ProductionDate { get; set; }
    }
}
